North Idaho gets its share of snow. Living here in the winter is fairly tough when we get lots and lots of snow but it also creates an wonderful opportunity to record some great snow sounds. We get all kinds of snow: slushy, icy, brittle, hard, soft, heavy, light, you name it. Over the last 5 years or so I’ve collected quite a bit of snow recordings at 24bit 96K. I’ve been recording snow since the DAT days and am ...More →
Here is another one of my blog posts on a Sunday afternoon even though I have more pressing things to do. This one is about my experience recording cars. I am by no means an expert in recording any type of vehicle. There are people way more skilled and experienced than I am but I’m fascinated by the sound of engines, pass by’s and the general motion of anything. I have never recorded from the perspective of “on the car” ...More →
Since I had way more important things to do this Sunday morning I decided to set up the rig and record some large logs being dropped. These logs were on the lower part of the property and I have to eventually move them up closer to the barn so I can cut them to length, split and stack them in the shed. But, before that could happen they needed to be recorded, I only want to move them once.
I set ...More →
For a few years now I have been slowly building up a collection of wood based sound effects. I have recorded almost everything I could from gigantic trees falling and rotten stump rips to small branches breaking.
Earlier this year I found a busted up tree fort some kids must have built many years ago in the woods behind my house. A nearby dead tree had fallen right through the structure and split it in half and left all the ...More →
Ahhhh… water, the essence of life. It also makes some great sounds when you throw large objects and generally mess around in it.
Near the mountain rock quarry is a fairly large pond. Between rockslide recording sessions I would venture over to this pond and see what I could record. Large stones were nearby so I started with tossing them into the pond. I got some great big splashes with large bubbling as the rock sunk to the bottom. I also ...More →
August 14, 2010, Sandpoint, Idaho – Early Saturday morning I was out in the garden picking fresh raspberries and thinking about what I was going to do for the day when I heard this distant hum overhead. Then out of the blue, 3 bi-planes in formation flew very low over. I thought to myself “this is very strange way out here in the country” so I ran inside and searched the internet for any kind of air show event in ...More →
There has not been a video game that I have worked on that didn’t need rock sound effects. Whether it was stuff blowing up, melee impacts, giant footsteps, or castles crumbling, I was always looking for tons of rock source recordings.
I started recording rocks in 1993 with a portable Panasonic SV-255 DAT recorder at 16-Bit 48kHz. By the end of the decade, I had acquired hundreds of rock and dirt material recordings. It was a good thing too, because they ...More →
On Sunday, August 8th 2010 I was sitting on my deck after a sweaty rock recording trip watching the meteor shower over the north sky whan I heard this “Buzzzzzzz…. Thwack!” I turned around and saw this huge bug on the deck trying to get himself upright and fly toward the porch light. It seems he hit the side of the house so hard that a wing busted off.
I sat there for a while and kept hearing a buzz and ...More →
Ultimate Rockslide SFX Recording Pics, August 8, 2010
On Sunday, August 8th, 2010 I made one last trek up to the rock quarry blasting area to record the final sounds needed for my Ultimate Rockslide SFX Library. I was looking to get breaking, scraping, movements and impacts. After an hour of throwing rocks, climbing around the cliff and pushing boulders around I had 100 new sounds. Needless to say my legs were quite sore the next day. I’m not in the ...More →