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Multimedia and Video Game Titles:
Supreme Commander: 360, Aspyr/Gas Powered Games. - Audio Director/Lead Sound Designer. 2008
Space Siege, Sega/Gas Powered Games. - Audio Director/Lead Sound Designer. 2008
Supreme Commander: Forged Alliance, THQ/Gas Powered Games. - Audio Director/Lead Sound Designer. 2007
Metroid Prime III: Corruption, Nintendo/Retro Studios. - Sound effects design. 2007
Supreme Commander, THQ/Gas Powered Games. - Audio Director/Lead Sound Designer. 2007
Dungeon Siege: Throne of Agony, 2K Games/Supervillain. - Sound effects design. 2006
Prey, 3D Realms/Human Head. - E3 2006 trailer sound design. 2006
Dungeon Siege IIX, 2K Games/Gas Powered Games. - Audio Director/Lead Sound Designer. 2006
Dungeon Siege II, Microsoft/Gas Powered Games. - Sound effects design. 2004-2005
Unreal Championship 2, Liandri Conflict X-Box, Epic Games. - Sound effects design. 2004
Armies Of Exigo, Electronic Arts/Black Hole. - Sound design for Cinematics. 2004
Metroid Prime II: Echoes, Nintendo/Retro Studios. - Sound effects design. 2003-2004
Axis & Allies, Timegate Studios - Sound effects design. 2004
Kohan: Kings of War,Timegate Studios - Supervising sound effects editor. 2004
Dungeon Siege: Legends of Aranna,Mad Doc/Gas Powered Games. - SFX design. 2003
Metroid Prime, Nintendo/Retro Studios. - Sound
effects design. 2002
Unreal Championship X-Box, Epic Games/Digital
Extremes. - Sound effects design.
2002
Unreal Tournament 2003 PC/Mac, Epic Games/Digital
Extremes. - Sound effects design.
2002
Neverwinter Nights, BioWare Corp. - Sound effects
design. 2002
Dungeon Siege, Microsoft - Sound effects design,
dialog editing and Cinematics. 2002
Unreal Warfare, Epic Games - Sound effects
design. 2002
Magic Artist Deluxe Cartoon, Disney Interactive
- Sound effects design. 2001
Magic Artist Deluxe, Disney Interactive - Sound
effects design. 2001
Total Annihilation: Kingdoms, Cavedog Entertainment
- Supervising Sound Designer.
1999
Total Annihilation: The Core Contingency, Cavedog Entertainment
- Supervising Sound Designer.
1998
Total Annihilation, Cavedog Entertainment -
Supervising Sound Designer, Audio Designer. 1997
GeoSafari: Animals, Educational Insights -
Sound effects design. 1996
Castle Infinity, Starwave Corporation - Supervising
sound designer. 1996
Peter Gabriel: Eve, Starwave Corporation -
Sound effects design. 1996
Muppets Inside, Jim Henson Productions - Supervising Sound Designer. 1995
Sting: All This Time, Starwave Corporation
- Supervising Sound Designer. 1995
Clint Eastwood, Starwave Corporation - Sound
design, dialog editing and Cinematics.
1995
Sound Design and Field Recording:
Sound Ideas, Monsters and Creatures- sound design. 2007
Sound Ideas, Series 6000 Extension VI SFX Library - Field recording and sound design. 2006
Sound Ideas, Series 6000 Extension V SFX Library - Field recording and sound design. 2005
Sound Ideas, Underwater - Field
recording and sound design. 2004
Sound Ideas, Series 6000 Extension IV SFX Library - Field
recording and sound design. 2003
Digital Extremes - Sound effects
design. 2003
Sound Ideas, Series 6000 Extension III SFX Library - Field recording and sound
design. 2002
Sound Ideas - "Thunder" SFX Library - Field recording. 2001
Epic Games - Unreal 3D engine project (NDA applies) 2001
Sound Ideas - "Anchors Away" Marine SFX Library - Field recording and
sound design. 2000
Sound Ideas - "Just Birds and Animals" SFX Library - Field recording.
1999
Sound Ideas - Series 10000 "Ambience III" SFX Library - Field recording.
1999
Sound Ideas - Series 9000 "Open & Close" SFX Library - Field recording.
1999
Sound Ideas - Series 6000 "Extension II" SFX Library - Field recording
and design. 1998
Tristar, Jungle Book II - Musical score synthesizer/sampler programming.
1997
Sound Ideas - Series 6000 Extension SFX Library - Field recording and design.
1996
E-mu Systems - Emulator IV Sound Sprint design. 1996
Microsoft Corporation - Sound effects design and promotional presentations. 1995
Serafine, Inc. - Thunder In Paradise television series. 1994
Sound Ideas - Series 7000 Sound Effects Library - Field recording and design.
1994
Los Lobos - Kiko European tour - Sound design. 1992
Selected Recording Artists:
Michael Gettel, The Journey North -Narada. 1999
Liz Naccarato, North Sycamore - Red Chair Music. 1996
Liz Naccarato, Jarrells Cove -Red Chair Music. 1995
Michael Gettel, San Juan Suite II -Narada. 1995
Michael Gettel, The Art Of Nature -Narada. 1994
Michael Gettel, The Key -Narada. 1993
Michael Gettel, Skywatching -Narada. 1992
Bounce The Ocean, Bounce The Ocean -Private Music. 1991
Roger Fisher, Standing, Looking Up -Ficom Records. 1989
Audio Post Production Clients:
3D Realms, Dallas, Texas
Gas Powered Games, Redmond, Washington
Humongous Entertainment, Bothel, Washington
Starwave Corporation, Bellevue, Washington
Vulcan Ventures, Bellevue, Washington
American Production Services, Seattle, Washington
AM Music Productions, Seattle, Washington
Bad Animals/Seattle, Seattle, Washington
Clatter & Din, Seattle, Washington
Dan Dean Productions, Mercer Island, Washington
Earforce, Seattle, Washington
Microsoft Corporation, Redmond, Washington
Pure Audio, Seattle, Washington
The Garden Company, Sandpoint, Idaho
Synthesizer Programming:
E-mu Systems, Morpheus Z-Plane Synthesizer preset programming. 1993
Eye & I Productions, MicroWave Wavetable Synthesizer. 1992
Waldorf Electronics, MicroWave Wavetable Synthesizer. 1991
Online Services:
ESPN.com
NBA.com
NFL.com
NASCAR.com
Mr. Showbiz.com
ABCnews.com
Outside Online
Familyplanet.com
Cavedog.com
Humongous Entertainment
Our CD-ROM Products:
The Recordist Sound Effects Library, Vol. 1 (Macintosh AIFF, Windows WAV)
*Available Q4 2001
The Synthesizer Collection (Emulator IIIx)
Maximum Impact Sound Effects (SampleCell - Macintosh, Emulator IIIx)
Synthefex (SampleCell - Macintosh, Emulator IIIx)
PRINTABLE
VERSION
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