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Clients And Credits
Space Siege
Metroid Prime 3
Supreme Commander: Forged Alliance

 

Multimedia and Video Game Titles:

Supreme Commander: 360, Aspyr/Gas Powered Games. - Audio Director/Lead Sound Designer. 2008
Space Siege
, Sega/Gas Powered Games. - Audio Director/Lead Sound Designer. 2008
Supreme Commander: Forged Alliance, THQ/Gas Powered Games. - Audio Director/Lead Sound Designer. 2007
Metroid Prime III: Corruption, Nintendo/Retro Studios. - Sound effects design. 2007
Supreme Commander
, THQ/Gas Powered Games. - Audio Director/Lead Sound Designer. 2007
Dungeon Siege: Throne of Agony, 2K Games/Supervillain. - Sound effects design. 2006
Prey, 3D Realms/Human Head. - E3 2006 trailer sound design. 2006
Dungeon Siege IIX, 2K Games/Gas Powered Games. - Audio Director/Lead Sound Designer. 2006
Dungeon Siege II, Microsoft/Gas Powered Games. - Sound effects design. 2004-2005
Unreal Championship 2, Liandri Conflict X-Box, Epic Games. - Sound effects design. 2004
Armies Of Exigo, Electronic Arts/Black Hole. - Sound design for Cinematics. 2004
Metroid Prime II: Echoes, Nintendo/Retro Studios. - Sound effects design. 2003-2004
Axis & Allies, Timegate Studios - Sound effects design. 2004
Kohan: Kings of War
,Timegate Studios - Supervising sound effects editor. 2004
Dungeon Siege: Legends of Aranna,Mad Doc/Gas Powered Games. - SFX design. 2003
Metroid Prime, Nintendo/Retro Studios. - Sound effects design. 2002
Unreal Championship X-Box, Epic Games/Digital Extremes. - Sound effects design. 2002
Unreal Tournament 2003 PC/Mac, Epic Games/Digital Extremes. - Sound effects design. 2002
Neverwinter Nights, BioWare Corp. - Sound effects design. 2002
Dungeon Siege, Microsoft - Sound effects design, dialog editing and Cinematics. 2002
Unreal Warfare, Epic Games - Sound effects design. 2002
Magic Artist Deluxe Cartoon, Disney Interactive - Sound effects design. 2001
Magic Artist Deluxe, Disney Interactive - Sound effects design. 2001
Total Annihilation: Kingdoms, Cavedog Entertainment - Supervising Sound Designer. 1999
Total Annihilation: The Core Contingency, Cavedog Entertainment - Supervising Sound Designer. 1998
Total Annihilation, Cavedog Entertainment - Supervising Sound Designer, Audio Designer. 1997
GeoSafari: Animals, Educational Insights - Sound effects design. 1996
Castle Infinity, Starwave Corporation - Supervising sound designer. 1996
Peter Gabriel: Eve, Starwave Corporation - Sound effects design. 1996
Muppets Inside, Jim Henson Productions - Supervising Sound Designer. 1995
Sting: All This Time, Starwave Corporation - Supervising Sound Designer. 1995
Clint Eastwood, Starwave Corporation - Sound design, dialog editing and Cinematics. 1995

 

Supreme Commander
Dungeon Siege II: Broke World
Armies of Exigo


Sound Design and Field Recording:

Sound Ideas, Monsters and Creatures- sound design. 2007
Sound Ideas, Series 6000 Extension VI SFX Library - Field recording and sound design. 2006
Sound Ideas, Series 6000 Extension V SFX Library - Field recording and sound design. 2005
Sound Ideas, Underwater - Field recording and sound design. 2004
Sound Ideas, Series 6000 Extension IV SFX Library - Field recording and sound design. 2003
Digital Extremes - Sound effects design. 2003
Sound Ideas, Series 6000 Extension III SFX Library - Field recording and sound design. 2002
Sound Ideas - "Thunder" SFX Library - Field recording. 2001
Epic Games - Unreal 3D engine project (NDA applies) 2001
Sound Ideas - "Anchors Away" Marine SFX Library - Field recording and sound design. 2000
Sound Ideas - "Just Birds and Animals" SFX Library - Field recording. 1999
Sound Ideas - Series 10000 "Ambience III" SFX Library - Field recording. 1999
Sound Ideas - Series 9000 "Open & Close" SFX Library - Field recording. 1999
Sound Ideas - Series 6000 "Extension II" SFX Library - Field recording and design. 1998
Tristar, “Jungle Book II” - Musical score synthesizer/sampler programming. 1997
Sound Ideas - Series 6000 Extension SFX Library - Field recording and design. 1996
E-mu Systems - Emulator IV Sound Sprint design. 1996
Microsoft Corporation - Sound effects design and promotional presentations. 1995
Serafine, Inc. - “Thunder In Paradise” television series. 1994
Sound Ideas - Series 7000 Sound Effects Library - Field recording and design. 1994
Los Lobos - “Kiko” European tour - Sound design. 1992

 

Metroid Prime 2
Dungeon Siege II
Liandri Conflict


Selected Recording Artists:

Michael Gettel, “The Journey North” -Narada. 1999
Liz Naccarato, “North Sycamore” - Red Chair Music. 1996
Liz Naccarato, “Jarrell’s Cove” -Red Chair Music. 1995
Michael Gettel, “San Juan Suite II” -Narada. 1995
Michael Gettel, “The Art Of Nature” -Narada. 1994
Michael Gettel, “The Key” -Narada. 1993
Michael Gettel, “Skywatching” -Narada. 1992
Bounce The Ocean, “Bounce The Ocean” -Private Music. 1991
Roger Fisher, “Standing, Looking Up” -Ficom Records. 1989


Audio Post Production Clients:

3D Realms, Dallas, Texas
Gas Powered Games, Redmond, Washington
Humongous Entertainment, Bothel, Washington
Starwave Corporation, Bellevue, Washington
Vulcan Ventures, Bellevue, Washington
American Production Services, Seattle, Washington
AM Music Productions, Seattle, Washington
Bad Animals/Seattle, Seattle, Washington
Clatter & Din, Seattle, Washington
Dan Dean Productions, Mercer Island, Washington
Earforce, Seattle, Washington
Microsoft Corporation, Redmond, Washington
Pure Audio, Seattle, Washington
The Garden Company, Sandpoint, Idaho

 

Epic Games
Bioware
Timegate Studio
Gas Powered Games
Microsoft Game Studios

 

Black Hole
Midway Games
Electronic Arts



Synthesizer Programming:
E-mu Systems, Morpheus Z-Plane Synthesizer preset programming. 1993
Eye & I Productions, MicroWave Wavetable Synthesizer. 1992
Waldorf Electronics, MicroWave Wavetable Synthesizer. 1991

Online Services:
ESPN.com
NBA.com
NFL.com
NASCAR.com
Mr. Showbiz.com
ABCnews.com
Outside Online
Familyplanet.com
Cavedog.com
Humongous Entertainment

Our CD-ROM Products:
The Recordist™ Sound Effects Library, Vol. 1 (Macintosh AIFF, Windows WAV) *Available Q4 2001
The Synthesizer Collection (Emulator IIIx)
Maximum Impact Sound Effects (SampleCell - Macintosh, Emulator IIIx)
Synthefex™ (SampleCell - Macintosh, Emulator IIIx)

 

PRINTABLE VERSION

 


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