Since I had way more important things to do this Sunday morning I decided to set up the rig and record some large logs being dropped. These logs were on the lower part of the property and I have to eventually move them up closer to the barn so I can cut them to length, split and stack them in the shed. But, before that could happen they needed to be recorded, I only want to move them once.
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For a few years now I have been slowly building up a collection of wood based sound effects. I have recorded almost everything I could from gigantic trees falling and rotten stump rips to small branches breaking.

Earlier this year I found a busted up tree fort some kids must have built many years ago in the woods behind my house. A nearby dead tree had fallen right through the structure and split it in half and left all the wood laying on the ground. The wood had been there for many years and was very wet from all the forest debris building up. I salvaged as much lumber as I could and moved it to my open field so it could dry out under the summer sun.
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Here are some pics from my forthcoming “Mud” SoundBox HD. Enjoy the aroma!

Get ready for some spooge!!! Some of these sound like irritated midget mud spores on cocaine.
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Ahhhh… water, the essence of life. It also makes some great sounds when you throw large objects and generally mess around in it.

Near the mountain rock quarry is a fairly large pond. Between rockslide recording sessions I would venture over to this pond and see what I could record. Large stones were nearby so I started with tossing them into the pond. I got some great big splashes with large bubbling as the rock sunk to the bottom. I also found some smaller rocks and sticks and whipped them past the mic and into the water. Later on, I brought up different sized buckets and proceeded to scoop, pour and spill water onto itself and on the rock bed at the edge of the pond.
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August 14, 2010, Sandpoint, Idaho – Early Saturday morning I was out in the garden picking fresh raspberries and thinking about what I was going to do for the day when I heard this distant hum overhead. Then out of the blue, 3 bi-planes in formation flew very low over. I thought to myself “this is very strange way out here in the country” so I ran inside and searched the internet for any kind of air show event in North Idaho. I found The 6th annual Sandpoint Fly-In event was happening now.
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There has not been a video game that I have worked on that didn’t need rock sound effects. Whether it was stuff blowing up, melee impacts, giant footsteps, or castles crumbling, I was always looking for tons of rock source recordings.

I started recording rocks in 1993 with a portable Panasonic SV-255 DAT recorder at 16-Bit 48kHz. By the end of the decade, I had acquired hundreds of rock and dirt material recordings. It was a good thing too, because they came in very handy for my video game sound design. You can hear some of them on major CD libraries.
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On Sunday, August 8th 2010 I was sitting on my deck after a sweaty rock recording trip watching the meteor shower over the north sky whan I heard this “Buzzzzzzz…. Thwack!” I turned around and saw this huge bug on the deck trying to get himself upright and fly toward the porch light. It seems he hit the side of the house so hard that a wing busted off.
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Ultimate Rockslide SFX Recording Pics, August 8, 2010

On Sunday, August 8th, 2010 I made one last trek up to the rock quarry blasting area to record the final sounds needed for my Ultimate Rockslide SFX Library. I was looking to get breaking, scraping, movements and impacts. After an hour of throwing rocks, climbing around the cliff and pushing boulders around I had 100 new sounds. Needless to say my legs were quite sore the next day. I’m not in the same shape I was 20 years ago but it was well worth the pain the next day. Below are some of the photos.

-Frank
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My photos from some of the recording sessions for my new Professional sound effects library called Ultimate Concrete Recorded at 24-Bit/96kHz with a multitude of microphones and portable flash recorders over the last year in Sandpoint, Idaho.

I recorded many cement blocks, slabs, bricks, clay pots, debris drops, wheel barrel dumps, etc. A great way to keep in shape or throw out your back.

A special thanks goes out to my John Deere 4110 tractor which made the large concrete slab recordings possible.
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My desire for creating the Ultimate Rockslide sound effects library led me back to my favorite rock quarry high above the city of Sandpoint Idaho. I wandered around for a while and found a location I had not recorded before. It was a very steep slope with huge rocks at the top…. perfect!
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