Ultimate Rockslide II Recording


Recording is underway for Ultimate Rockslide II Sound Effects Library. I traveled back to the site where a majority of the first library was recorded. This time I was armed with a Sennheiser MKH-8040 and a few new ideas for rock sound effects.

VIDEO: There is no fancy music and I quickly synced the recorded sound effects with the video. It’s all SFX!

The last time I was crawling around on ...

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The Story Behind Ultimate Rockslide SFX Library

There has not been a video game that I have worked on that didn’t need rock sound effects. Whether it was stuff blowing up, melee impacts, giant footsteps, or castles crumbling, I was always looking for tons of rock source recordings.

I started recording rocks in 1993 with a portable Panasonic SV-255 DAT recorder at 16-Bit 48kHz. By the end of the decade, I had acquired hundreds of rock and dirt material recordings. It was a good thing too, because they ...

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Ultimate Rockslide Final Session

Ultimate Rockslide SFX Recording Pics, August 8, 2010

On Sunday, August 8th, 2010 I made one last trek up to the rock quarry blasting area to record the final sounds needed for my Ultimate Rockslide SFX Library. I was looking to get breaking, scraping, movements and impacts. After an hour of throwing rocks, climbing around the cliff and pushing boulders around I had 100 new sounds. Needless to say my legs were quite sore the next day. I’m not in the ...

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Ultimate Rockslide Recording on June 29, 2010

My desire for creating the Ultimate Rockslide sound effects library led me back to my favorite rock quarry high above the city of Sandpoint Idaho. I wandered around for a while and found a location I had not recorded before. It was a very steep slope with huge rocks at the top…. perfect!

Once I set up my gear I realized how damn dangerous this is. Recording alone at the top of a mountain, worrying about the gear falling over the ...

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