Creative Sound Design, LLC is an audio production company founded by Frank Bry in 1993 with digital sound sample offerings for Digital Sampling Keyboards. With the success of these libraries, the company expanded by offering digital sample CD-ROMs for the Emu Emulator IIIx, Emulator IV, synthesizer programming for Waldorf Electronics and Emu Systems, and custom sound effects design for video, film, radio and television. He then expanded into custom sound effects design and recording for leading sound effects CD developers.
The Recordist website was introduced in 1998 and has since become one of the largest and most well known boutique sound effects providers for the film, television and video game industries. The Recordist is the ultimate in High Definition Professional Sound Effects.
Frank Bry Bio:
Creative Sound Design evolved from Frank Bry’s beginnings as a musician in rock bands, as a live sound engineer, and as owner of his own recording studio. Frank moved from Massachusetts to Seattle in 1989 and began recording sound effects for sound libraries and doing sound design for video and radio. He also continued to work as a recording and mixing engineer for record projects and to create digital sound sample offerings for digital sampling keyboards. He expanded into custom sound effects design and recording for leading sound effects CD library developers. While working for Starwave Corporation as its lead sound designer, Frank worked on his first game project, Castle Infinity. After leaving Starwave, he did his first independent game sound design for Cavedog’s Total Annihilation.
Using his imagination, creativity, and technical expertise as well as his background in music and sound recording, Frank has recently been the sound designer for THQ’s Supreme Commander, Microsoft’s Dungeon Siege Series, BioWare’s Neverwinter Nights and Nintendo’s Metroid Prime series.
Many internationally known artists and media companies such as Los Lobos, Michael Gettel, Private Music, Narada Media, Microsoft, Valve Software, Starwave Corporation, Cavedog Entertainment, Humongous Entertainment and countless others have included our unique sound elements in their products.
Selected Film/TV and Video Game Titles:
The Last of Us II (2020) Naughty Dog. Gun Sound Recording
FragLab (2019) Next Gen F2P MMO shooter. Gun Sound Recording
Rogue Company (2019) Hi-Rez Studios. Gun Sound Recording
SEAL TEAM (2019) (TV Show – CBS) Sound Effects Recording
Battlefield V (2019) DICE/EA. Helicopter Sound Effects
Widows (2018) (Feature Film) Sound Effects Recording
SEAL TEAM (2017) (TV Show – CBS) Sound Effects Recording
H1Z1 (2017) Daybreak Game Company. Weapon Sound Recording
Wolfenstein II: The New Colossus (2017) Weapon Sound Recording
Battlefield 1 (2016) DICE/EA (Thanks to)
Call of Duty: Advanced Warfare (2014), Activision. Sound Design, Weapon Recording
CONSORTIUM (2014) (Sound FX)
Battlefield 4: Second Assault (2014) (Additional Sound Recording)
Battlefield 4: China Rising (2013) (Additional Sound Recording)
Battlefield 4 (2013), DICE/EA. Additional Sound Recordist
Donkey Kong Country Returns 3D (2013) (Contract Sound Design)
Battlefield 3: Armored Kill (2012) (Additional Thanks to)
Duke Nukem Forever (2011), 2K Games, Inc.
Donkey Kong Country Returns (2010), Nintendo of America Inc.
Guitar Hero: Warriors of Rock (2010), Activision Publishing, Inc.
Monday Night Combat (2010), Microsoft Game Studios
Supreme Commander 2 (2010), Square Enix, Inc.
Demigod (2009), Stardock Entertainment, Inc.
Space Siege (2008), SEGA of America, Inc.
Metroid Prime 3: Corruption (2007), Nintendo of America Inc.
Supreme Commander (2007), THQ Inc.
Supreme Commander: Forged Alliance (2007), THQ Inc.
Dungeon Siege II: Broken World (2006), 2K Games, Inc.
Dungeon Siege: Throne of Agony (2006), 2K Games, Inc.
Dungeon Siege II (2005), Microsoft Game Studios
Unreal Championship 2: The Liandri Conflict (2005), Midway Home Entertainment, Inc.
Armies of Exigo (2004), Electronic Arts, Inc.
Axis & Allies (2004), Atari, Inc.
Kohan II: Kings of War (2004), Gathering, Global Star Software Inc.
Metroid Prime 2: Echoes (2004), Nintendo of America Inc.
Unreal Tournament 2004: Editor’s Choice Edition (2004), Atari, Inc.
Dungeon Siege (2002), Microsoft Corporation
Metroid Prime (2002), Nintendo of America Inc.
Neverwinter Nights (2002), Infogrames, Inc.
Unreal Championship (2002), Infogrames, Inc.
Magic Artist Deluxe Cartoon (2001), Disney Interactive
Magic Artist Deluxe (2000), Disney Interactive
Total Annihilation: Kingdoms (1999), Cavedog Entertainment
Total Annihilation: The Core Contingency (1998), Cavedog Entertainment
Total Annihilation (1997), GT Interactive Software Europe Ltd.
Clients & Customers
20th Century Fox
4A Games Limited
740 Sound Design
Alvernia Studios – Poland
Automaton Games Limited
Bad Robot Games
Big Bang Sound Design
Bulkhead Interactive (UK)
CPB Films (France)
Dallas Audio Post Group
Daybreak Game Company
DICE (Electronic Arts)
Flying Squirrel Entertainment
Full Range Audio Post Production
Hazelight Games AB
High Moon Studios
Images and Sound – New Zealand
Imagination Games – Australia
Infinite Mana Games
Kings Isle Entertainment
Microsoft Game Studios
Milestone (videogame dev.)
Nacon Studio Milan
Nacon Studio Milan
Offworld Industries Ltd.
Pinewood Studios (UK)
Sony Online Entertainment
Sound Speed Miami
Stickmen Studios – New Zealand
Striking Distance Studios
Sumo Digital Ltd
Supermassive Games (UK)
Sweet Justice (UK)
The Creative Assembly Limited (SEGA)
The Work Room Studios
Trackdown Studios (Australia)
Turtle Rock Studios
United Front Games
Vigil Games (THQ)
Warner Bros. Games
XD Interactive Entertainment
All other trademarks are property of their respective holders.
“Thunder thrills you, lightning kills you. Live by passion, die by passion.” – Lions and Ghosts