The Recordist Article 2013

Posted: Sunday, December 29, 2013
By DAVID GUNTER Feature correspondent for The Daily Bee

SANDPOINT – Frank Bry hears things. It’s his job, actually. Where most of us might detect a twig breaking underfoot — if we notice it at all – Bry’s ears snap to attention, fully alert to the myriad ways a twig can be broken and how it might sound from dozens of different angles.

For Bry, the crack of ice on a frozen lake is only an overture ...

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Interview with Frank Bry

Creating an Experience with Sound Effects – Interview with Frank Bry

This is a interview I did with my good friend Paul Virostek from

How can you record great sound effects?

Field recording well requires using gear properly, having a solid recording sensibility, and knowledge of acoustics and signal flow.

However, as a listener, these things rarely come to mind when we hear an impressive sound. It’s similar to watching a movie: we never wonder how the ...

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My Exclusive Q and A with Designing Sound

“The Recordist”, an Independent SFX Company by Frank Bry [Exclusive Q&A]

Originally Posted on Designing Sound by Miguel on Thursday, August 5, 2010

Frank Bry is a sound designer and recordist who has worked on several game titles such as Dungeon Siege Series, Supreme Commander Series, Metroid Prime Series and more. He also likes to record sound effects and has an incredibly amount of sounds in his library.

Today I’m going to talk about his company, called The Recordist, a place ...

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Breaking The Sound Barrier

Breaking The Sound Barrier: Local sound designer has a big effect on entertainment

Staff writer for the Bonner County Daily Bee

July 8, 2001 SANDPOINT IDAHO – If you can, imagine the movies, television, or even video games without sound. Not just the sound of dialog or the musical score, but also every squeak, bump and sound effect that brings a production to life.Thanks to Sound Designer Frank Bry, we don’t have to live in silence.

Bry uses portable digital ...

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