Here are some pics from my forthcoming “Mud” SoundBox HD. Enjoy the aroma!
Get ready for some spooge!!! Some of these sound like irritated midget mud spores on cocaine.Continue Reading →
August 14, 2010, Sandpoint, Idaho – Early Saturday morning I was out in the garden picking fresh raspberries and thinking about what I was going to do for the day when I heard this distant hum overhead. Then out of the blue, 3 bi-planes in formation flew very low over. I thought to myself “this is very strange way out here in the country” so I ran inside and searched the internet for any kind of air show event in ...Continue Reading →
There has not been a video game that I have worked on that didn’t need rock sound effects. Whether it was stuff blowing up, melee impacts, giant footsteps, or castles crumbling, I was always looking for tons of rock source recordings.
I started recording rocks in 1993 with a portable Panasonic SV-255 DAT recorder at 16-Bit 48kHz. By the end of the decade, I had acquired hundreds of rock and dirt material recordings. It was a good thing too, because they ...Continue Reading →
On Sunday, August 8th 2010 I was sitting on my deck after a sweaty rock recording trip watching the meteor shower over the north sky whan I heard this “Buzzzzzzz…. Thwack!” I turned around and saw this huge bug on the deck trying to get himself upright and fly toward the porch light. It seems he hit the side of the house so hard that a wing busted off.
I sat there for a while and kept hearing a buzz and ...Continue Reading →
Ultimate Rockslide SFX Recording Pics, August 8, 2010
On Sunday, August 8th, 2010 I made one last trek up to the rock quarry blasting area to record the final sounds needed for my Ultimate Rockslide SFX Library. I was looking to get breaking, scraping, movements and impacts. After an hour of throwing rocks, climbing around the cliff and pushing boulders around I had 100 new sounds. Needless to say my legs were quite sore the next day. I’m not in the ...Continue Reading →