August 14, 2010, Sandpoint, Idaho – Early Saturday morning I was out in the garden picking fresh raspberries and thinking about what I was going to do for the day when I heard this distant hum overhead. Then out of the blue, 3 bi-planes in formation flew very low over. I thought to myself “this is very strange way out here in the country” so I ran inside and searched the internet for any kind of air show event in North Idaho. I found The 6th annual Sandpoint Fly-In event was happening now.
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There has not been a video game that I have worked on that didn’t need rock sound effects. Whether it was stuff blowing up, melee impacts, giant footsteps, or castles crumbling, I was always looking for tons of rock source recordings.
I started recording rocks in 1993 with a portable Panasonic SV-255 DAT recorder at 16-Bit 48kHz. By the end of the decade, I had acquired hundreds of rock and dirt material recordings. It was a good thing too, because they came in very handy for my video game sound design. You can hear some of them on major CD libraries.
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On Sunday, August 8th 2010 I was sitting on my deck after a sweaty rock recording trip watching the meteor shower over the north sky whan I heard this “Buzzzzzzz…. Thwack!” I turned around and saw this huge bug on the deck trying to get himself upright and fly toward the porch light. It seems he hit the side of the house so hard that a wing busted off.
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Ultimate Rockslide SFX Recording Pics, August 8, 2010
On Sunday, August 8th, 2010 I made one last trek up to the rock quarry blasting area to record the final sounds needed for my Ultimate Rockslide SFX Library. I was looking to get breaking, scraping, movements and impacts. After an hour of throwing rocks, climbing around the cliff and pushing boulders around I had 100 new sounds. Needless to say my legs were quite sore the next day. I’m not in the same shape I was 20 years ago but it was well worth the pain the next day. Below are some of the photos.
-Frank
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My photos from some of the recording sessions for my new Professional sound effects library called Ultimate Concrete Recorded at 24-Bit/96kHz with a multitude of microphones and portable flash recorders over the last year in Sandpoint, Idaho.
I recorded many cement blocks, slabs, bricks, clay pots, debris drops, wheel barrel dumps, etc. A great way to keep in shape or throw out your back.
A special thanks goes out to my John Deere 4110 tractor which made the large concrete slab recordings possible.
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I walked out to my garage early this morning and heard a strange buzzing sound coming from the back. I saw a single bee sitting there and it was making a sound I have never heard before. I am used to hearing them buzz as they fly against the window trying to get out. This was different, it was like it was talking.
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Rock Recording on April 25 2010
I have a quarry that was blasted out a few years ago nearby. I found an area they blasted that had very large rocks just waiting to be recorded. I climbed up the steep and jagged cliff and pushed, threw and kicked rocks over the side. Dangerous…. but I made it. Below are some sound effects I recorded that day. Enjoy! – Frank
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Gun Recording on May 30, 2010
Over the holiday weekend I decided to give a shot at recording guns. My sister and her friend were hanging around so we grabbed his Glock 19 and I had my Remington 870 Shotgun. We shot over 150 rounds of ammunition.
We need something to prevent bullet ricos so I found a very wet bail of hay in the garden and proceeded to install it with the JD. I learned a great deal and plan to do much more with different guns, microphones and locations. Gear included: SD702/CSS5 and FR2/AT835ST at 24Bit-192k
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Recording another wood slash pile fire in my yard in October, 2009
I recorded this slash fire at 24Bit / 96kHz with a Sound Devices 702 High-Resolution Audio Recorder and a Audio-Technica AT-835ST stereo shotgun microphone. As the fire settled down I threw campfire oil and gasoline on the hot coals and recorded the fire burst. Check out the sounds below.
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In February 2010 I drove up the hill behind my house once again and recorded more ice breaking. Keep in mind this “back hill” peak is actually 4000 feet above Sandpoint, Idaho. This time I found a very large water containment pond that had frozen solid when it was extremely cold back in January. The standing water under the ice had drained away and the top 10 inches or so of ice had collapsed in on itself. It was hollow under the ice and around the edges the ice was still hanging on to the rock like a ledge. This made for some rare ice recording and I was ready! I was able to break away chunks of ice at least 8 inches thick and throw them around. I got some really good sounds of heavy pieces of ice sliding, scraping, dropping and hitting.
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Recent Posts
Selected Credits
• The Last of Us 2 (Gun Recordist)
• Roque Company (Gun Recordist)
• Battlefield 5 (Helicopters)
• Widows (Film) SoundFX Recordist
• H1Z1 (Gun Recordist)
• Wolfenstein II: The New Colossus
• Battlefield 1 (Gun Recordist)
• Call of Duty: Advanced Warfare
• Battlefield 4
• Guitar Hero: Warriors of Rock
• Supreme Commander 1 & 2
• Unreal Championship 2
• Dungeon Siege 1 & 2
• Metroid Prime 1, 2 & 3
• Neverwinter Nights
• Total Annihilation
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